Friday, July 16, 2021

Shadow's "Lost Tracks"




Shadow the Hedgehog had its fair share of vocal themes. In addition to a main theme and a closing ("I am...All of Me" and "Never Turn Back"), there were four songs for the various possible endings. Going "Dark" rewards the player with the powerful "Almost Dead." Going "Neutral" results in either "Almost Dead" again (Dark-Neutral), the peppy "Waking Up" (True Neutral), or the sadder "Chosen One" (Hero-Neutral). Becoming a hero meant listening to the original version of "All Hail Shadow." And as a bonus, there was also an "E.G.G.M.A.N." remix, called "Doc. Robeatnix mix." 

However three other songs have become associated with the black blur's 2005 spin-off: "Who I Am," by Magna-Fi; "Broken" and "All of Me" by Sins of a Divine Mother. These tracks have been dubbed the "lost" tracks because they did not make it into the game. 

Up until recently, these three have been listed as a part of "Lost and Found," the Shadow the Hedgehog vocal album. As of my most recent wiki trek, however, I could not find evidence they were apart of the release. One person discussing them did refer to them as "unlisted" tracks, but checking various sources likewise put this in doubt. I am not sure. 

However there remains evidence that these songs were intended for the game. 


"Who I Am"   

by Magna-Fi

Background: It is believed that "Who I Am" was intended to be the title theme for the game (being replaced by Crush 40's "I Am...All of Me"). This is supported by the song's more general theme ("who I am") and with Magna-Fi also creating "All Hail Shadow," it makes the most sense. However, there is some speculation that this was an alternate for the Hero ending or that "All Hail Shadow" was created as a replacement. 

"Who I Am" was later remade for Magna-Fi's album, VerseChorusKillMe, and apparently there is a notable difference in guitar due to the departure of a band member. 

Reason It's "Lost": It was initially believed that Sega simply wanted a different music style for the intro. However it was the band's record label, Aezra, that prevented the song from being used. The exact reasons remain unclear, but they probably wanted (or had?) the rights to the song ("Lost and Found" and related OSTs being published by Wavemaster, Sega's audio development team). 

Lyrical Connections: The song heavily uses the line "This is who I am," the phrase Shadow says at the end of each story path. It also says "not a shadow of who I want to be," a clever play on words. The song insists "you're not ever gonna' change me," voicing Shadow's attitude after choosing his path. It also seems to voice anger at the other characters (Commander, Black Doom, Eggman) for using and targeting Shadow ("You never really understood me/you always put me down/like a dog that's beaten over and over/one day I'm gonna' take you down").  


"Broken" 

by Sins of A Divine Mother

Background: Because of an interview, the reason why "Broken" was not used has been confirmed. It would have been the Hero-Neutral song, but was replaced by "Chosen One." If "Chosen One" seems especially similar in tone, its likely because two members of Sins of A Divine Mother created the band A2/Mona Lisa Overdrive, which made "Chosen One" (as a replacement). 

Reason It's "Lost": The song was not used because they could not track the writer down in time to get his permission to use it. However the two A2 members suggested making a new song with a similar vibe, and "Chosen One" was born.    

Lyrical Connections: The lyrics seem centered on trying to make a difference or change in "broken" life. "Only you can make a difference, darling (always...)," easily fits the one character Shadow would always trust, Maria. The part "don't wanna' act like...someone else," could hint at Shadow not wanting to be like Sonic, while "just wanna' be like...everyone else," centers on Shadow being different and isolated from the rest of the Sonic cast. Also, the part about being "down" seems to really fit the "Vector" ending where Shadow feels he should not have been created.   


"All of Me"

by Sins of A Divine Mother

Background: Now it seems like "All of Me" is unconfirmed. Its only official connection was being a part of the "lost" group of tracks and I guess being associated with "Broken"/the game. Unlike "Broken" it was not mentioned any interviews and does not have a replacement (like "Chosen One"). However there is some circumstantial evidence. In addition to possible lyrical connections, there is one simple fact: there is no Neutral-Dark theme. 

In the game, "Almost Dead" plays for four endings while the other songs (such as "All Hail Shadow") are exclusive to two endings ("All Hail Shadow" being exclusive to the Hero endings). It seems like a missing song caused them to use "Almost Dead" twice as much.

"All of Me" is similar to "Broken," having a grungy "depressed" type of sound. However, it's not as sad, being angered and having more of a distaste for society than "Broken" or its replacement, "Chosen One." With this in mind, "All of Me" may have been intended for the "missing" Neutral-Dark ending. 

Some have assumed that "Broken" was meant for that, however "Broken" was created before "Chosen One," the Hero-Neutral song (meaning without it there would have been another "gap," the Neutral Hero one). It's possible that "Who I Am" could have fit into this equation, but it's never really been referred to as a "Neutral" song. Its also possible "All of Me" was simply an alternate to "Broken."     

One final piece of sketchy evidence: Crush 40's "I Am...All of Me." Though similar in name, songs are not related, but it's interesting to note that Crush40's song is named "I Am...All of Me" or "I Am (All of Me)," never just "All of Me." Perhaps this was to avoid confusing it with a song already potentially made for Shadow the Hedgehog, Sins of a Divine Mother's "All of Me."   

Reason It's "Lost": If "All of Me" was intended for the game, it likely had the same background problems as "Broken." Fans have also been quick to point out the use of the word "Shit." Shadow the Hedgehog was originally intended for Teens, but they decided to somewhat tone-down the game for a E10+ rating. This may have led to the song being cut. That makes sense, but it easily could have been censored (as with a swear word in "His World").

Lyrical Connections: The lyrics describe a hopeless feeling with "all I've made is my last breath," "go away, no regrets," and "take all of me," possibly fitting into the attitude of a neutral ending. The song starts, "I just wanna' be happy, wanna' live my life alone," which describes' Shadow's personality. The song also seems to connect to the game with the repeated line, "it's all inside my head, and it's not real," which mirrors Shadow's confused memories. 

Perhaps the closest connection is: "how's it feel being innocent/and gettin' treated like you did a big crime/with the policeman and the government gunnin' for ya' all the time." If it's not a huge coincidence, then "gun" is a pun on GUN (the military in Sonic's world) and the "policeman" is the game's villainous GUN Commander--who orders his soldiers to shoot Shadow (even if he's innocent).  


"Tripod Baby"

M-Flo Loves Shadow the Hedgehog

Extra: Apparently "Tripod Baby" was originally a song from M-Flo's album, Beat Space Nine, and a part of their "M-Flo Loves" series (M-Flo is a successful Japanese hip-hop band). A special remix "Tripod Baby (Shadow the Hedgehog Mix)" was created and put on their remixed album, Dope Space Nine. The song was used in promotion for Shadow the Hedgehog. It's not in the game, but several promotional images were created along with a music video and a commercial. The song is a completely different genre than Shadow's usual rock, being more dance-like (or Shadow thinks so...) and it includes some Japanese portions.         


"Will he good or evil?" 


Personal Notes

I discovered the "lost" tracks years ago, mainly thanks to extended videos by Quadfactor. I like them a lot and generally consider them on the same level or greater than the songs used. It is unfortunate they did not make it into the game, but I am very thankful that it resulted in "I am...All of Me" and "Chosen One," as they are some of my favorites (of the Sonic series). 

As for Tripod Baby...I saw that ages ago. I remember being disappointed it wasn't like the other Shadow songs (back then I think I only knew of "I Am All of Me" and "Never Turn Back," anyway). I was shocked by the style and the partial Japanese and the music video being "horrible" CGI. I think I somehow found it purely because it "had Shadow dancing," which I thought would be funny.  

Lol, watching it again after all these years? After seeing the music video for "They Call Me Sonic?" 

It's not the bizarre disaster I thought it was. Well...maybe it's a little bizarre, but the song is catchy. Shadow the EDGEhog, baby!


Tuesday, July 13, 2021

Sonic Adventure Music Experience [SAME] (Album) Review

 

Details

The Sonic Adventure Music Experience was an event in Tokyo, 2016. The albums includes newly arranged versions of songs from Sonic Adventure and Sonic Adventure 2. There are two volumes. 

 

Summary

Generally the songs seem to be improvements of their Adventure counterparts. Everything seems smoothly put together. Metal Harbor is a good example, sounding less harsh. Chaos 6 seems more like an updated version, even more "Sonic"-y. Keys the Ruin (Pyramid Cave) and Mr. Unsmiley (Sky Rail) are my favorites. In fact Sky Rail seems a little Shadow the Hedgehog-y somehow. I wonder if that was intentional...   

  

Final Ranking: B


They may only be new versions of old songs, but they are awesome.  

Monday, July 12, 2021

Sonic Live in Sydney (Album) Review

  

Details

"Sonic Live in Sydney" was a musical preformed in "SegaWorld Sydney," an an amusement park closed four years after opening. Sonic was oddly featured with blue arms and Sally (from the "Sat Am" cartoon) was also featured in a lot of merchandise. The musical featured costumed actors of Sonic, Robotnik, Tails, and Sally, but it was later replaced with a puppet show. Knuckles appears on the CD for promotional purposes, not being a part of the storyline. Where Robotnik kidnaps Sally, falls in love with her, and Sonic knocks Robotnik out with a sleeping potion. This is a very obscure and odd piece of Sonic history.  

 

Summary

The disc features three original songs and then the performance. 

The beginning of "What are we waiting for " sounds like it steals the tune something, I just can't think of it! Regardless, it's...something. There are points when it becomes pretty obvious "Sonic" is a female. Eventually when it gets to the chorus, it is actually catchy, and no less cheesy than the Sat Am opening. 

"Give Me Chaos" has a "Monster Mash" quality to it, with Robotnik's narration. Kind of amusing but worse. The next song, "Thank You for Being You," is even worse than that. It's very 90s ish, and kinda' makes "My Sweet Passion" seem like a master piece. It could be cute, but it's overly drawn-out. I don't think it's very "Sally."

The performance is odd story wise, but based on audio: Sonic and Robotnik's actors aren't perfect but they do a decent job at imitating their DiC cartoon voices. Impressive considering the accent differences I guess. Tails and Sally's voices are way off, though. Tails is insanely annoying and Sally's accent is confused. There are quite a bit of musical elements from the Genesis games, specifically Sonic 2, I think, but serves more as a background to the dialogue.  

  

Final Ranking: E


Um. It's not as bad as I thought, truthfully. I guess the chorus of "What are We Waiting For" is the best moment. The songs...aren't terrible, but fairly cheesy. The fourth track, "the show," is really the worst part.

As a whole...I gotta' wonder how none of this has shown up in a YTP or parody. I guess it's just that obscure. 

Friday, July 9, 2021

Virtual Sonic (Album) Review

 

Details

Virtual Sonic was composed by Howard Drossin. From what I learned on Sonic Retro, the music was rushed and done in only one month for the opening of Sega VirtualLand (an amusement facility in a Las Vegas hotel that closed in 98). The album describes itself as: "enhanced music inspired by the world of Sonic." 

 

Summary

In total the selection is odd. The music is funky jazz, cultural atmosphere, metalish rock, 90s hip-hop, and featuring samples ranging from chants to opera and grunts of "come on"...It's kinda' all over the place without anything to link it together. Impressive given the amount of time.

While there are new versions of some familiar tracks, like the Sonic and Knuckles theme, most of the music seems loosely inspired. After just listening to Sonic Boom, the spinball tracks don't seem too different from that album, though. 

The wild "Knucklemania" is kinda' funny, but it's basically a clue as to what the character was like at the time. "Robotnik's Revenge" is strange, seeming to be a funky, very 90s track inspired by Sonic 3 & Knuckles with a hint of Spinball. Much of the tracks, if they do resemble Sonic games, resemble those (likely because those were the Sonic games the composer had experience with). "Sandopolis" is vastly different than Sonic & Knuckles' Sandoplolis, however, being more akin to a song made much later for Sonic 06, Dusty Desert. "Boss Opera" may have been inspired by Final Fever from the JP OST of Sonic CD, but other parts seem to contradict this, so I'm not sure.   

"Chaos Jam" seems ahead of its time. Perhaps it was inspired by US Sonic CD OST (rock), but when it combines guitar and hints of the funky Spinball theme, it ends in something that resembles Sonic Adventure. Second most enjoyable track, the first being...

"Metal Sonic." Having vocals makes it stand out on the album, but also in general. The "Classic Sonic" era was mostly made of female vocal songs, so this (being male) also stands out for the time. While the lyrics are infamously hard to make out, they are oddly fitting, calling Metal a "black-eyed stingray," and insisting, "he's put together the wrong way." It's interesting to compare this with the song "Look-a-like" from the OVA because they, much like Stardust Speedway Bad Future, seem to represent the American vs Japanese view of Metal Sonic, and by extension, Sonic.   

  

Final Ranking: C


A little strange. I like "Metal Sonic" and "Chaos Jam" a lot, and the Spinball tracks are also good choices. "Knucklemania" is memorable and "City in the Clouds" is peaceful. 

It's not that it's bad, but that it's an odd combination in total. 

Thursday, July 8, 2021

Sonic the Hedgehog (Album) ["Sonic Arcade"] Review

   

Details

Arcade Co. made a 1996 Sonic the Hedgehog album based on the series. It is perhaps best known for "They Call Me Sonic" (which was given a "Furry Tails" parody by Bentley Jones at the "Summer of Sonic" in 2009). "Sonic Electronic," "Sonic and Tails," and "King of the Ring" were also songs featuring lyrics. There were extra versions of "They Call Me Sonic" and "King of the Ring." 

"They Call Me Sonic" has a music video (that reused footage from Sonic 3, Sonic 2, Sonic and Knuckles, and a scrapped Sonic game). The artwork featured was from the box of Sonic Chaos

 

Summary

"They call me Sonic" sounds like it was narrated by a little kid. Despite how it sounds at first, it becomes addicting and is the best of the vocal group. "Sonic Electronic" is cheesier, and "King of the Ring" follows suit. "Sonic and Tails" strikes me as the worst, but it's probably the accent.   

The rest of the tracks are easier to take seriously, their Sonic Riders resemblance making it ahead of its time. The electronic music is a lot of fun energy. However, their resemblance to the actual levels seems minimal. I found all of these pretty enjoyable but...

"Entering Death Egg Zone." It sounds oddly happy. Then there's the robot voice randomly spatting out "casino...night zone!" and other stuff. "Enter the Final Zone" is similar because it's mostly just a voice saying "Enter the final zone!" but it's more mysterious, which saves it.      

  

Final Ranking: C


The lyrics aren't much to brag about, and with the high "child" sounding vocals they seem silly. Also, this seems to be pretty loosely inspired (ex: "Wing Fortress Rave" sounds more "Rave" than "Wing Fortress"). However I'd be lying if I said I didn't find the music likable. The songs are insanely catchy.  

Wednesday, July 7, 2021

StH: Remix (Album) Review

 

Details

Not long after Sonic Boom was released, Japan's own Sonic CD music would be released with Sonic the Hedgehog Remix. As the title suggests, the tracks are remixes. They were done by the original composers of the Japanese OST, Naofumi Hataya and Masafumi Ogata. The vocal credits were "yasu" and Momo Michishita (as "momo"). 

Part of the song "Brand New World" can be heard in the 2011 rerelease (in Time Attack mode with the Japanese OST selected). 

 

Summary

Generally I prefer Sonic Remix to the original Japanese tracks. "Dr. Gigglymen," a remix of the boss music, is a prime example of why. Everything about the original boss theme was 90s cringe. Likewise, I don't have much respect for the Japanese version of Stardust Speedway bad future, and disliked the "hues" in all time zones. 

HOWEVER, these elements wind-up addicting when morphed into "Dr. Gigglymen." The "heys" here sound smooth and catchy rather than the being the out-of-place juxtaposed garbage they are in Sonic CD. With extra influence from Final Fever, the piece soars into being one of the best Sonic CD songs. 

Techno Power mix, while being a version of Wacky Workbench as a whole, includes much of the bad futures together, creating a cool combination of some of CD's best moments. Miracle Blue/Little planet is a beautiful contrast, being a peaceful assemblage of the good futures. 

There's a lot of fun techno energy that feels less experimental and more put-together. There's just one drawback... 

The vocal songs. While I've come to enjoy most of them, they'll sound like complete nonsense to any American listener. Personally, I'm fond of all of them except "Love you 'Sonic,'" but I can see it scaring off new listeners.     


Final Ranking: A


Despite the wonky lyric/vocal tracks, Sonic the Hedgehog Remix is awesome. I think it's a fun, energetic improvement over the original Japanese music. It's a must-listen for fans of the JP OST, but I think it's appeal could go beyond that if more people knew about it. 

Tuesday, July 6, 2021

Sonic & Knuckles (Album) Review

  

Details

Sonic and Knuckles received a 1994 album, "Sonic & Knuckles Sonic the Hedgehog 3." Despite the name including Sonic 3, the music is purely from Sonic and Knuckles. It features tracks composed by Howard Drossin, Jun Senoue, and Yoshiaki ("Milpo"), and was arranged by Akinori Minami. 

The songs were not recorded directly and were instead re-sequenced, allowing for extensions, different intros, and altogether a different sound. 

 

Summary


Somehow the album improves upon what's in Sonic and Knuckles. Songs that seemed bland like the special/bonus stage music ("Rings and Diamonds Land"), the boss music, and even Sky Sanctuary seem livelier, despite the instrumentation. 

The Flying Battery is a must-listen. While probably much simpler, I'd rank it over the Mania version. It's my favorite from the album. 

Death Egg sounds fairly different, but it's interesting. Overall, the songs are either equal to, and sometimes better than, their game counterparts. 

A notable coincidence: the intro to Sandopolis sounds a lot like Crisis City (from Sonic 06).  

The lengthy "Sonic and Knuckles Remix" is a combination of the music, and it's great. Up until it hits Sky Sanctuary, then it just sounds like it's skipping around weird. 

  

Final Ranking: B


It may seem simple, but this is an awesome, retro-sounding collection. Impressive. 

Monday, July 5, 2021

Sonic Boom (Album) Review

Details

Sonic Boom, released in 1994, serves as the soundtrack release for Sonic CD and Sonic Spinball. As such it is mainly by Spencer Nilsen and David Young (composed most of CD), featuring Sterling (Collision Chaos, Metallic Madness, and Robotnik) and Pastiche ("Sonic Boom"/vocals). Howard Drossin (known for Sonic Spinball, & Knuckles, etc) also contributes.  

Interestingly, it seems to be unknown whether these are actually full, uncut versions intended for Sonic CD, or if they were remixed later for the album. 

 

Summary

Fans used to the JP OST probably won't notice a difference. US fans, though, will immediately focus on the slight changes. There are different instruments, vocals, and extended portions, making each song an alternate version. 

The changes with the biggest impact are: Wacky Workbench's good future, Palmtree Panic's bad future, Metallic Madness, and Quartz Quadrant Present, though all songs are altered in some fashion. The basic deal with this album: make every song sound even better. 

The full version of "Sonic Boom," about 3 minutes, also comes from this album. The ordering is a bit strange, and the songs have funny names like "Workbench Workout" instead of just calling it "Wacky Workbench Present." Several of the future tracks have been combined, such as "Palmtree Panic" which is both the good and bad future. Additionally, several tracks from the game are missing here, such as Metallic Madness Good Future.

However the album makes up for this with its funky Sonic Spinball bonus tracks. Unfortunately The Machine and Showdown weren't used, but "Fight to the Volcanic Fortress" makes up for their loss (being pretty much 3 seconds in the game but over 3 minutes on the album). The tracks are unique and quite enjoyable.   


Final Ranking: A


While the missing tracks are a bummer, these enhanced songs from Sonic CD and Sonic Spinball are awesome and defiantly deserve more credit. 

Thursday, July 1, 2021

Quote of the Month



 "Talk about low budget flights! No food or movies?! I'm outta' here!"

-Sonic the Hedgehog, Sonic Adventure 2