"With Me" is generally Merlina's theme--though some parts fit Sonic--and it plays in the fight against the Dark Queen.
With Me (All Ends)
This rock-backed song is notable for two rare reasons: it's a battle song other than the main theme (something that only happened once before, with "What I'm Made Of"), and it has female vocals (which was not as common in the Modern Era). It's lyrics are chillingly fitting and align with Merlina taking over to create her eternal world.
Cover (Crush 40)
Similar in style, the obvious difference is the vocals, which are male and a bit more "familiar" since it's Crush 40. Differing with a more distorted manor, "Me" is now drawn out and the "with me" changes as it's repeated. The equal determination could just as easily fit Sonic "being the bad guy" and challenging Merlina.
Winner: TIE.
Try as I might to pick between the two, it's proved impossible. Both fit the scenario and lyrics perfectly. Both instrumentals and guitar solos are awesome. The distinct female vocals give the original an edge. However it's cancelled out by the distorted (and catchy) Crush 40 chorus.
I didn't really want to have a "tie." If forced to pick...I'd probably choose the Crush 40 version. However the All Ends version better suits Merlina.
Showing posts with label Merlina the Wizard. Show all posts
Showing posts with label Merlina the Wizard. Show all posts
Monday, August 10, 2020
Friday, July 24, 2020
Best Villain (Part 7--Conclusion)
For me, the "best villain" is an obvious three-way tie.
Robotnik, for his continued perseverance. For having the deepest connection to Sonic and the franchise. His history. His hilarity. Nostalgia, too.
Mephiles, for being a threat like no other. For his creepy way of twisting the truth. For pitting characters against each other. His dark need to destroy...his actions in Shadow's story.
And Merlina, for being understandable. For the plot twist. For being persuasive and relatable in comparison. Being kind at heart but on the outside sad, cold, malicious, and deadly.
Robotnik, for his continued perseverance. For having the deepest connection to Sonic and the franchise. His history. His hilarity. Nostalgia, too.
Mephiles, for being a threat like no other. For his creepy way of twisting the truth. For pitting characters against each other. His dark need to destroy...his actions in Shadow's story.
And Merlina, for being understandable. For the plot twist. For being persuasive and relatable in comparison. Being kind at heart but on the outside sad, cold, malicious, and deadly.
Wednesday, July 22, 2020
Best Villain? Part 5: Relatable?
It's been said that a great villain needs a great motive. Two characters stand out, in the Sonic series...
Professor Gerald Robotnik used to be a kind man who wanted to perfect the world through "the power of science." He wanted to help and protect the people of Earth.
That all changed with the Ark shut down and the death of Maria Robotnik. Imprisoned for a crime he did not commit, Gerald went insane and became intent on destroying the planet he once strived to protect. He was later put to death, but not before setting his revenge plan into motion...
Despite his cruel actions his reputation was later respected once again after "Project Shadow" and his Eclipse Cannon proved vital in the Black Arms Invasion. Dr. Ivo Robotnik (Eggman) always looked up to his "brilliant" grandfather and called him "a great scientist."
Merlina was introduced as a sadder version of Sharah, but really she was behind the world's darkness. She used deceit to get her hands on the sacred scabbard of Excalibur, which would grant her the power to create an "Eternal Kingdom."
Merlina was saddened by death and endings. She knew how the Arthurian legend ended: with King Arthur killed. Life became futile to her. Even flowers were "destined to wither."
She grew to hate the idea and wanted to create a better story--one that never ended. She becomes a powerful entity that seems unstoppable. Her corruption was understandable--Sonic even admits it seems like he's the "bad guy," but he doesn't mind it.
Because Merlina was wrong. Everything has to end, and if it doesn't than it's not special. It loses what made it wonderful in the first place. After her defeat Sonic helped her understand this.
Merlina and Gerald both suffered from grief and wanted to fix the world in their corrupted eyes. For Merlina, it was making it everlasting, no matter the cost. For Gerald it was destroying it, no matter who would be destroyed with it.
Both came terrifyingly close to their goals.
Professor Gerald Robotnik used to be a kind man who wanted to perfect the world through "the power of science." He wanted to help and protect the people of Earth.
That all changed with the Ark shut down and the death of Maria Robotnik. Imprisoned for a crime he did not commit, Gerald went insane and became intent on destroying the planet he once strived to protect. He was later put to death, but not before setting his revenge plan into motion...
Despite his cruel actions his reputation was later respected once again after "Project Shadow" and his Eclipse Cannon proved vital in the Black Arms Invasion. Dr. Ivo Robotnik (Eggman) always looked up to his "brilliant" grandfather and called him "a great scientist."
She grew to hate the idea and wanted to create a better story--one that never ended. She becomes a powerful entity that seems unstoppable. Her corruption was understandable--Sonic even admits it seems like he's the "bad guy," but he doesn't mind it.
Because Merlina was wrong. Everything has to end, and if it doesn't than it's not special. It loses what made it wonderful in the first place. After her defeat Sonic helped her understand this.
Merlina and Gerald both suffered from grief and wanted to fix the world in their corrupted eyes. For Merlina, it was making it everlasting, no matter the cost. For Gerald it was destroying it, no matter who would be destroyed with it.
Both came terrifyingly close to their goals.
Wednesday, July 15, 2020
Sonic and the Black Knight Reveiw
Rank...at the end.
What good is a review that goes on forever?!
Summary
The second edition to the storybook series had many shockingly good moments.
Characters and Voice Acting
The 4kids group's last appearance would be a spectacular send-off. Jason Griffith's Sonic voice was perfect. Thanks to both script and good acting, the "other versions" of the characters (Lady of the Lake, Lancelot, Percival, etc) are able to sound similar to their normal counterparts but with more nobility or maturity. The new comers (voicing Caliburn, Merlina, etc) also do well.
"King Arthur" was kind of a lame villain, but I was very happy with the later plot-twist. I really like Merlina and how she is relatable despite being in the wrong.
Caliburn seemed strange at first, but I like how unique his character is. No, I'm not talking about the fact that he is a talking sword. He becomes Sonic's mentor, a position that has never really been seen in the games before.
I was glad this game included more "other version" characters than Secret Rings. It's both comical and interesting to see these characters. It was especially nice to see Percival (Blaze) since she's usually side-lined in favor of Silver. Being able to play as these rivals was a welcome surprise.
Sonic himself was on point. He was showing-off making jokes, and suddenly he was serious. Refusing to give in, Sonic was willing to fight until the end. Plus, he actually proved he has the chivalry of a Knight. This version of Sonic really had what it took to be a hero.
Plot
The story has elements similar to Sonic and the Secret Rings, but also keeps itself unique. As mentioned, the characters are on point and the dialogue is great.
The beginning cutscene is epic, but the beginning of the game is a bit slow. Time is taken to establish elements, which is good but still "slow" for a Sonic game. The scene with Merlina and the flower was perfect, and introducing Caliburn was humorous.
The rivals help the story pick up a bit, and the false climax with "King Arthur" is similar to the Secret Rings, as expected. Still, it doesn't feel as if everything is resolved...
Because that's not the end! Black Knight is similar, but not equal to the Secret Rings. Merlina takes a stance that sets up the main theme of wanting an "eternal" world and Sonic trying to be "the bad guy" to stop her. The ending is satisfying and handled better than the "mountain of handkerchiefs" line from Sonic and the Secret Rings. The bonus with Sonic telling the story to Amy is also a delight.
Music
The music matches the setting and takes on an "older" mood while keeping a heroic theme. Though the instrumentals are appropriate, they are generally slower than that of a typical Sonic game.
Meanwhile the vocal tracks are outstanding. Crush 40 created the perfect theme for the game, "Knight of the Wind," as well as the beautiful closing, "Live Life." "With Me" and other songs in the game also fit quite well.
Graphics and Visuals
The graphics for gameplay are barely an improvement over 2007's Sonic and the Secret Rings. Nasty. A shame because the architectural level design is quite nice.
The CG cutscenes are alright but have not aged as well as others from around the same time.
The 2-D cutscenes are beautiful, though. I like the similarity to Sonic and the Secret Rings, but also the contrast like the darker, inkier look. As with the last, it's a brilliant way of tieing in the "Story" and not having uglier, poorer quality scenes. It's reasons like these that make the storybook series missed.
The gallery also has some nice 2-D unlockables.
Gameplay and Controls
It's true, gameplay is not very smooth. Being on the Wii always seems to bring up this problem...The remote as well as the nunchuck must be used, which is a bit of a hassle.
The similarities in style to Sonic and the Secret Rings (in this area) were probably a mistake.
It takes a while to adapt to the different controls, swords, and styles. It takes too long, especially for a new player. Generally the boss fights are easy enough, though, to balance this.
The game is slower than a normal Sonic game but faster than comparable sword-based Wii games like The Force Unleashed.
Generally the missions are less annoying than in Sonic and the Secret Rings. Some of the differences between characters were awesome, but others (like the jump) could be hard to adjust to. There should have been more instructions explaining moves (like Gawain's wall-climb). The many different swords available were a plus.
The combination of typical Sonic speed and the newer, slicing fight element was interesting, but could have used improvement. Still not as bad as critics claim, though.
Final Thoughts
- This story is beautiful. The art is beautiful. The characters are perfect. I doubt anyone who actually played through could hate the game.
- It's hard to believe Sega finally made Sonic 100% in-character and perfect...only to give the character a massive rude, egotistic, and over-joking personality change.
- And because of Sega's over-reliance on critic opinion in the 2010s, "Black Knight Sonic" hasn't been seen since 2009 and "Colors Sonic" was permanently rooted into the character.
- I'd like to see more characters like Merlina, who are relatable but misguided. A combination of Merlina and Mephiles would be very intriguing.
- Along those lines Eggman's absence was a slight bother story-wise since he's usually always there...
- It would have been cool to see Jet and Silver, too, but I'm glad they stuck with Shadow, Knuckles, and Blaze when they decided to narrow it down.
- IGN is an outrageous crime.
Rakning (S is best, E is worst): A
The story is one of the best; the cutscenes were beautiful; the voice acting was great; the new characters were unique. I'd like to give this game an S. But I can only ignore gameplay so far.
It's okay after a while, but it doesn't have the same flow as an S-rank level game, so for being almost perfect (but not quite), Sonic and the Black Knight receives an A.
| AS I SIT. AS I STAND. BY THE TABLE I COMMAND... |
Labels:
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Jet the Hawk,
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Silver the Hedgehog,
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Sonic the Hedgehog,
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Friday, February 7, 2020
Sonicomics: "Knight Time" (Sonic and the Black Knight)
"Did you know? Each rival is based on Arthurian legend and resemble Sonic's Rivals." Yes. DID YOU know the Jet and Silver were supposed to have roles in the story but got cut due to time?
"Another Time, Another Place."
WTF?
I like Sonic and the Black Knight. The story was so good!
Yet all this adaptation is only the 1st cutscene. Literally. Word-for-word. How is Ian Flynn even considered a "writer" for this?
If the art was top notch, I'd be okay with this. But it's average at best. Yardley's pencils are bland and fail to convey the action and movement of the opening. It doesn't try to mimic the story book style at all, opting for shades akin to the main comic. The colors are stale and inaccurate. Only positive portions are the amour--it looks a lot better than Merlina.
This comic is pointless. It changes nothing and makes the cutscene look ten times lamer than it is.
Disappointing. I hate to have that score since I enjoyed the game so much, but it's nothing but untapped potential.
"Another Time, Another Place."
WTF?
I like Sonic and the Black Knight. The story was so good!
Yet all this adaptation is only the 1st cutscene. Literally. Word-for-word. How is Ian Flynn even considered a "writer" for this?
If the art was top notch, I'd be okay with this. But it's average at best. Yardley's pencils are bland and fail to convey the action and movement of the opening. It doesn't try to mimic the story book style at all, opting for shades akin to the main comic. The colors are stale and inaccurate. Only positive portions are the amour--it looks a lot better than Merlina.
This comic is pointless. It changes nothing and makes the cutscene look ten times lamer than it is.
Score (S=the best, E=the worst): E
Disappointing. I hate to have that score since I enjoyed the game so much, but it's nothing but untapped potential.
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