Showing posts with label Sega. Show all posts
Showing posts with label Sega. Show all posts

Friday, July 16, 2021

Shadow's "Lost Tracks"




Shadow the Hedgehog had its fair share of vocal themes. In addition to a main theme and a closing ("I am...All of Me" and "Never Turn Back"), there were four songs for the various possible endings. Going "Dark" rewards the player with the powerful "Almost Dead." Going "Neutral" results in either "Almost Dead" again (Dark-Neutral), the peppy "Waking Up" (True Neutral), or the sadder "Chosen One" (Hero-Neutral). Becoming a hero meant listening to the original version of "All Hail Shadow." And as a bonus, there was also an "E.G.G.M.A.N." remix, called "Doc. Robeatnix mix." 

However three other songs have become associated with the black blur's 2005 spin-off: "Who I Am," by Magna-Fi; "Broken" and "All of Me" by Sins of a Divine Mother. These tracks have been dubbed the "lost" tracks because they did not make it into the game. 

Up until recently, these three have been listed as a part of "Lost and Found," the Shadow the Hedgehog vocal album. As of my most recent wiki trek, however, I could not find evidence they were apart of the release. One person discussing them did refer to them as "unlisted" tracks, but checking various sources likewise put this in doubt. I am not sure. 

However there remains evidence that these songs were intended for the game. 


"Who I Am"   

by Magna-Fi

Background: It is believed that "Who I Am" was intended to be the title theme for the game (being replaced by Crush 40's "I Am...All of Me"). This is supported by the song's more general theme ("who I am") and with Magna-Fi also creating "All Hail Shadow," it makes the most sense. However, there is some speculation that this was an alternate for the Hero ending or that "All Hail Shadow" was created as a replacement. 

"Who I Am" was later remade for Magna-Fi's album, VerseChorusKillMe, and apparently there is a notable difference in guitar due to the departure of a band member. 

Reason It's "Lost": It was initially believed that Sega simply wanted a different music style for the intro. However it was the band's record label, Aezra, that prevented the song from being used. The exact reasons remain unclear, but they probably wanted (or had?) the rights to the song ("Lost and Found" and related OSTs being published by Wavemaster, Sega's audio development team). 

Lyrical Connections: The song heavily uses the line "This is who I am," the phrase Shadow says at the end of each story path. It also says "not a shadow of who I want to be," a clever play on words. The song insists "you're not ever gonna' change me," voicing Shadow's attitude after choosing his path. It also seems to voice anger at the other characters (Commander, Black Doom, Eggman) for using and targeting Shadow ("You never really understood me/you always put me down/like a dog that's beaten over and over/one day I'm gonna' take you down").  


"Broken" 

by Sins of A Divine Mother

Background: Because of an interview, the reason why "Broken" was not used has been confirmed. It would have been the Hero-Neutral song, but was replaced by "Chosen One." If "Chosen One" seems especially similar in tone, its likely because two members of Sins of A Divine Mother created the band A2/Mona Lisa Overdrive, which made "Chosen One" (as a replacement). 

Reason It's "Lost": The song was not used because they could not track the writer down in time to get his permission to use it. However the two A2 members suggested making a new song with a similar vibe, and "Chosen One" was born.    

Lyrical Connections: The lyrics seem centered on trying to make a difference or change in "broken" life. "Only you can make a difference, darling (always...)," easily fits the one character Shadow would always trust, Maria. The part "don't wanna' act like...someone else," could hint at Shadow not wanting to be like Sonic, while "just wanna' be like...everyone else," centers on Shadow being different and isolated from the rest of the Sonic cast. Also, the part about being "down" seems to really fit the "Vector" ending where Shadow feels he should not have been created.   


"All of Me"

by Sins of A Divine Mother

Background: Now it seems like "All of Me" is unconfirmed. Its only official connection was being a part of the "lost" group of tracks and I guess being associated with "Broken"/the game. Unlike "Broken" it was not mentioned any interviews and does not have a replacement (like "Chosen One"). However there is some circumstantial evidence. In addition to possible lyrical connections, there is one simple fact: there is no Neutral-Dark theme. 

In the game, "Almost Dead" plays for four endings while the other songs (such as "All Hail Shadow") are exclusive to two endings ("All Hail Shadow" being exclusive to the Hero endings). It seems like a missing song caused them to use "Almost Dead" twice as much.

"All of Me" is similar to "Broken," having a grungy "depressed" type of sound. However, it's not as sad, being angered and having more of a distaste for society than "Broken" or its replacement, "Chosen One." With this in mind, "All of Me" may have been intended for the "missing" Neutral-Dark ending. 

Some have assumed that "Broken" was meant for that, however "Broken" was created before "Chosen One," the Hero-Neutral song (meaning without it there would have been another "gap," the Neutral Hero one). It's possible that "Who I Am" could have fit into this equation, but it's never really been referred to as a "Neutral" song. Its also possible "All of Me" was simply an alternate to "Broken."     

One final piece of sketchy evidence: Crush 40's "I Am...All of Me." Though similar in name, songs are not related, but it's interesting to note that Crush40's song is named "I Am...All of Me" or "I Am (All of Me)," never just "All of Me." Perhaps this was to avoid confusing it with a song already potentially made for Shadow the Hedgehog, Sins of a Divine Mother's "All of Me."   

Reason It's "Lost": If "All of Me" was intended for the game, it likely had the same background problems as "Broken." Fans have also been quick to point out the use of the word "Shit." Shadow the Hedgehog was originally intended for Teens, but they decided to somewhat tone-down the game for a E10+ rating. This may have led to the song being cut. That makes sense, but it easily could have been censored (as with a swear word in "His World").

Lyrical Connections: The lyrics describe a hopeless feeling with "all I've made is my last breath," "go away, no regrets," and "take all of me," possibly fitting into the attitude of a neutral ending. The song starts, "I just wanna' be happy, wanna' live my life alone," which describes' Shadow's personality. The song also seems to connect to the game with the repeated line, "it's all inside my head, and it's not real," which mirrors Shadow's confused memories. 

Perhaps the closest connection is: "how's it feel being innocent/and gettin' treated like you did a big crime/with the policeman and the government gunnin' for ya' all the time." If it's not a huge coincidence, then "gun" is a pun on GUN (the military in Sonic's world) and the "policeman" is the game's villainous GUN Commander--who orders his soldiers to shoot Shadow (even if he's innocent).  


"Tripod Baby"

M-Flo Loves Shadow the Hedgehog

Extra: Apparently "Tripod Baby" was originally a song from M-Flo's album, Beat Space Nine, and a part of their "M-Flo Loves" series (M-Flo is a successful Japanese hip-hop band). A special remix "Tripod Baby (Shadow the Hedgehog Mix)" was created and put on their remixed album, Dope Space Nine. The song was used in promotion for Shadow the Hedgehog. It's not in the game, but several promotional images were created along with a music video and a commercial. The song is a completely different genre than Shadow's usual rock, being more dance-like (or Shadow thinks so...) and it includes some Japanese portions.         


"Will he good or evil?" 


Personal Notes

I discovered the "lost" tracks years ago, mainly thanks to extended videos by Quadfactor. I like them a lot and generally consider them on the same level or greater than the songs used. It is unfortunate they did not make it into the game, but I am very thankful that it resulted in "I am...All of Me" and "Chosen One," as they are some of my favorites (of the Sonic series). 

As for Tripod Baby...I saw that ages ago. I remember being disappointed it wasn't like the other Shadow songs (back then I think I only knew of "I Am All of Me" and "Never Turn Back," anyway). I was shocked by the style and the partial Japanese and the music video being "horrible" CGI. I think I somehow found it purely because it "had Shadow dancing," which I thought would be funny.  

Lol, watching it again after all these years? After seeing the music video for "They Call Me Sonic?" 

It's not the bizarre disaster I thought it was. Well...maybe it's a little bizarre, but the song is catchy. Shadow the EDGEhog, baby!


Tuesday, July 13, 2021

Sonic Adventure Music Experience [SAME] (Album) Review

 

Details

The Sonic Adventure Music Experience was an event in Tokyo, 2016. The albums includes newly arranged versions of songs from Sonic Adventure and Sonic Adventure 2. There are two volumes. 

 

Summary

Generally the songs seem to be improvements of their Adventure counterparts. Everything seems smoothly put together. Metal Harbor is a good example, sounding less harsh. Chaos 6 seems more like an updated version, even more "Sonic"-y. Keys the Ruin (Pyramid Cave) and Mr. Unsmiley (Sky Rail) are my favorites. In fact Sky Rail seems a little Shadow the Hedgehog-y somehow. I wonder if that was intentional...   

  

Final Ranking: B


They may only be new versions of old songs, but they are awesome.  

Monday, July 12, 2021

Sonic Live in Sydney (Album) Review

  

Details

"Sonic Live in Sydney" was a musical preformed in "SegaWorld Sydney," an an amusement park closed four years after opening. Sonic was oddly featured with blue arms and Sally (from the "Sat Am" cartoon) was also featured in a lot of merchandise. The musical featured costumed actors of Sonic, Robotnik, Tails, and Sally, but it was later replaced with a puppet show. Knuckles appears on the CD for promotional purposes, not being a part of the storyline. Where Robotnik kidnaps Sally, falls in love with her, and Sonic knocks Robotnik out with a sleeping potion. This is a very obscure and odd piece of Sonic history.  

 

Summary

The disc features three original songs and then the performance. 

The beginning of "What are we waiting for " sounds like it steals the tune something, I just can't think of it! Regardless, it's...something. There are points when it becomes pretty obvious "Sonic" is a female. Eventually when it gets to the chorus, it is actually catchy, and no less cheesy than the Sat Am opening. 

"Give Me Chaos" has a "Monster Mash" quality to it, with Robotnik's narration. Kind of amusing but worse. The next song, "Thank You for Being You," is even worse than that. It's very 90s ish, and kinda' makes "My Sweet Passion" seem like a master piece. It could be cute, but it's overly drawn-out. I don't think it's very "Sally."

The performance is odd story wise, but based on audio: Sonic and Robotnik's actors aren't perfect but they do a decent job at imitating their DiC cartoon voices. Impressive considering the accent differences I guess. Tails and Sally's voices are way off, though. Tails is insanely annoying and Sally's accent is confused. There are quite a bit of musical elements from the Genesis games, specifically Sonic 2, I think, but serves more as a background to the dialogue.  

  

Final Ranking: E


Um. It's not as bad as I thought, truthfully. I guess the chorus of "What are We Waiting For" is the best moment. The songs...aren't terrible, but fairly cheesy. The fourth track, "the show," is really the worst part.

As a whole...I gotta' wonder how none of this has shown up in a YTP or parody. I guess it's just that obscure. 

Thursday, July 8, 2021

Sonic the Hedgehog (Album) ["Sonic Arcade"] Review

   

Details

Arcade Co. made a 1996 Sonic the Hedgehog album based on the series. It is perhaps best known for "They Call Me Sonic" (which was given a "Furry Tails" parody by Bentley Jones at the "Summer of Sonic" in 2009). "Sonic Electronic," "Sonic and Tails," and "King of the Ring" were also songs featuring lyrics. There were extra versions of "They Call Me Sonic" and "King of the Ring." 

"They Call Me Sonic" has a music video (that reused footage from Sonic 3, Sonic 2, Sonic and Knuckles, and a scrapped Sonic game). The artwork featured was from the box of Sonic Chaos

 

Summary

"They call me Sonic" sounds like it was narrated by a little kid. Despite how it sounds at first, it becomes addicting and is the best of the vocal group. "Sonic Electronic" is cheesier, and "King of the Ring" follows suit. "Sonic and Tails" strikes me as the worst, but it's probably the accent.   

The rest of the tracks are easier to take seriously, their Sonic Riders resemblance making it ahead of its time. The electronic music is a lot of fun energy. However, their resemblance to the actual levels seems minimal. I found all of these pretty enjoyable but...

"Entering Death Egg Zone." It sounds oddly happy. Then there's the robot voice randomly spatting out "casino...night zone!" and other stuff. "Enter the Final Zone" is similar because it's mostly just a voice saying "Enter the final zone!" but it's more mysterious, which saves it.      

  

Final Ranking: C


The lyrics aren't much to brag about, and with the high "child" sounding vocals they seem silly. Also, this seems to be pretty loosely inspired (ex: "Wing Fortress Rave" sounds more "Rave" than "Wing Fortress"). However I'd be lying if I said I didn't find the music likable. The songs are insanely catchy.  

Wednesday, June 23, 2021

Thirty Years and Counting


The possibilities are never-ending? 


In 1991, thirty years ago, Sonic the Hedgehog was released in North America. Flash forward to now, and that blue cartoony hedgehog is still one of the most recognized and beloved videogame characters ever invented. There has been over 50 game titles, five (soon to be six) cartoons, two (soon to be three) movies, three major comic series. 

But how did it all start? Let's look back...


Sonic Origins



Many characters including a rabbit and Mighty the Armadillo were considered for the game. Even Dr. Eggman was a contender for the hero's spot. Sonic was one of many designs. 


Sega's Concept Art


While cartoony and almost "micky-mouse-like" with his gloves, Sonic was designed with several different real-world people in mind. Sort of... 

  • Michael Jackson inspired Sonic's slick kicks. 
    • The colors of his shoe, though, were from jolly old St. Nick (red/white, like Santa). 
  • His attitude was originally actually inspired by...Bill Clinton (yikes). 
  • The blue color was due to the company, Sega, being blue. 
    • Though having a red-white-and-blue mascot certainly didn't hurt the appeal to American audiences, I'm sure.         



As a part of the plot, Sonic was going to have a girlfriend named Madonna. She was later rejected for being "too Japanese" and being too similar to a certain Mario character. However it is largely believed Madonna inspired other characters, especially the human character Elise in Sonic 06, and possibly Amy's 2000s redesign.  


Amy Rose (Sonic Heroes)


Sonic was also going to be in a band in the games sound test. This feature was replaced by the "Sega" chime. However one band member would be seen again: Vector.  


Proto-Vector


Originally the game's attack idea included stretching to grab an enemy, (the rabbit was to use its ears). The concept was later added to the Sega character Ristar (arms) and IDW's Tangle the Lemur (tail). However the concept actually was used with Sonic, in his Unleashed Werehog form (arms).  

Instead Sonic attacked in a ball form, inspired by real life hedgehogs. However when it came to watery levels like Labyrinth Zone, Sonic Team did not realize that real hedgehogs can swim, so Sonic is slowed by the wet zone (and is often portrayed with a fear of water). 

Later in 98, Sonic was given his slimmer look, and the design has grown from there (although the original "cute" 91 design would be revisited in the 2010s). 


Sega's Concept Art

So...

There has been praise, there has been rejection. There has been respect, and there has been memes galore. Some games were experimental, others just stuck with what worked. 

Through it all this, the character has survived and reached fans new and old. Happy anniversary, Green Hill. 


Please no more Green Hill. GIVE ME EMERALD HILL.


Also...

Enjoy the vocal songs of the different eras with this epic complication video by Green Joker. 


Sonic enjoying his early retirement

Friday, June 11, 2021

Sonic @ the Olympic Games OST Review

     

Summary


Yikes, I though I was done. This time just Sonic's at the Olympics for a new mobile game.

Why didn't Mario and Sonic at Tokyo have many remixes? Apparently Sega was saving the good stuff for itself!

Most of the remixes serve as boss-rival themes, but some are events. Windmill Isle, for example, is Table Tennis. 

Oddly some of the tracks I expected to be good, like "Supporting Me," seemed lackluster. The US Bad Future is just a remix of a remix (forces), so that was not as new. I wasn't expecting a horny version of "My Sweet Passion," ha.     

There are some new songs, mostly peaceful hub world types. Also a few songs seem to be reused, such as Ocean View from TSR and "Reach for the Stars" from Sonic Colors. 


Best Song: This Is Our World Remix

Runner-Up (s): Unknown From M.E. Remix, Tokyo Tourist Roppongi Hub, Throw It All Away Remix, Windmill Isle Remix, Sky Road Remix, Palmtree Panic Remix, Team Chaotix, Eggman's Adventure Theme Remix, Free Remix, Rush Adventure Boss Remix, Sonic Heroes Remix, Story/Go For the Gold    

There were plenty of good remixes. The reason I chose this was because in Sonic Forces the theme was alright, but kind of bland. This more energetic version is more memorable.   

 

Worst Song:  A Rival Appears

Runner Up (s): Victory, Prison Lane Remix, Supporting Me/Biolizard Remix, Main Theme, Let's DASH/Dash Remix, Olympic Spirit, Running Sunrise, Shibuya, Story/Happy  

It's start is very loud and annoying, and then it's fairly boring. 

 

Final Ranking: D


After the disappointing lack of remixes in Mario/Sonic @ Tokyo, this is a welcome surprise. If listening for the remixes only, this is defiantly the better of the two. However the exclusive stuff can get annoying and is not as nearly as good. Gotta' give it credit for being a better app OST, though.  

Thursday, June 10, 2021

Mario and Sonic @ the 2020 Tokyo Olympics OST Review

    

Summary


Finally! Finally, the last Olympic game! And for now, the last of the games OSTs.  

Like with Rio, Tokyo uses more cultural influence, though not to the same degree, being more traditional than that one. Generally the music fun and modern mix. 

This game has only 1 and a half remixes for Sonic. Dream Racing is remixed from Sonic Forces, but when you make something super synthetic that already was...it looses its original appeal.

A new edition to the series were classic-inspired "64" events. I hate to say it, but they really should have followed Sonic Color's example. While Color's "Gameland" music could be annoying, but still it still had spunk and charm. This game's attempt at going retro sounds irritating and bland.  


Best Song: Boxing

Runner-Up (s): Main Theme, 4x100m Relay, Javelin Throw, Sport Climbing, Skateboarding, Karate, Rugby Sevens, Table Tennis

This has a lot of fun, dance-like energy while also hinting at an eastern-type sound. Sounds cool.   

 

Worst Song:  Volleyball (64)

Runner Up (s): 100m, Swimming, Badminton, Archery, Dream Racing, New Record, Results, Award Ceremony, Tower Climb, General, Joy, Chapter Intro, All 64 except special, Vault, Judo, and Serious

I get that it's supposed to sound primitive. But overall, the "64" levels don't fair too well, sounding pretty crude for something made in 2019. Kayaking and Volleyball are the more annoying ones. 

 

Final Ranking: D


The event music is good, pretty unique. The main theme is okay, but the lack of remixes is a large disappointment. After the previous games, I'd expect no less than 3 mixes. Also, what prevents this game from a higher rank is the 64 portion. I get that it's supposed to sound like an old game. I get that. But It's not catchy, they have nothing really to offer. 

It's good, but after 5 other games spanning across ten years, expectations are higher. 

Friday, May 28, 2021

Mario and Sonic @ the Winter Olympic Games OST Review

    

Summary


The first "Winter" Olympic Games, and the second of the "Mario and Sonic" series. As such, it was fairly experimental while keeping in with its winter theme. Some of the instrumentals are beautiful, pretty arrangements, others are funky and full of the spirit of competition. The range carries from atmospheric, classical, horns, guitars--and (what I guess I'm just gonna' call:) Proto-Sonic Colors.  

There are several remixes, mostly fan favorites like Seaside Hill, Radical Highway, and Sky Sanctuary (though since this is pre-Generations, I guess they deserve more credit with Sky Sanctuary). Luckily lesser-knowns such as the bonus special stage from Heroes and Egg Factory (Riders) both get a mix, however. 

Interestingly, "Open Your Heart" seems to be a remix of the Sonic Pinball Party version. 

The DS version does a good job of replicating the Wii version's music while also having it's own time to shine. In some cases the more "limited" sound makes the music retro and appealing. While it's hard to compete with a console's quality, this DS game isn't a total waste. 

Instrumental bits of "Endless Possibilities," "Knight of the Wind," and "Sonic Heroes" get mixed in a "Sonic Melody," and parts of "New Venture" and Angel Island are mixed with Mario songs as well. 


Best Song: Egg Factory

Runner-Up (s): Title, Main Menu, Alpine Skiing Downhill, Figure Skating (all), Bobsled, Ice Hockey, Curling, Sonic Heroes/Open Your Heart, Radical Highway, Bonus Challenge Stage from Heroes 1/2, Sky Sanctuary, Speed Skating 500mm (DS), Sonic Melody (DS)  Sonic/Mario Melodies (DS), Dream Curling: Bowling (DS) 

Of the Sonic remixes, Egg Factory wins. It's great to hear a less popular track and this modernized version somehow isn't annoying: it does the original justice.   


Worst Song: Freestyle Skiing: Monguls

Runner Up (s): Festival (all except Festival), Shops, Records/Ranking, Ski Jumping: Success, Freestyle Skiing: Ski Cross/Moguls, Speed Skating: 100mm/Short Track/Relay, Luge (DS), Adventure Tours: Mini Game/Ending (DS), Awards Ceremonies

While the funky DS version is salvageable, the main version is too much...too much horn, too much everything. 

 

Final Ranking: D


It's okay. While it was probably pretty fancy in its time, with the games since it seems inferior. Sochi, for example, is very similar but upgraded. The remixes are cool, but the regular events are kind of lost in the shuffle. It's something nice to listen to in December, but otherwise probably not worth it.  

Thursday, May 27, 2021

Mario and Sonic at the 2016 Rio Olympic Games OST Review

   

Summary


Honestly I was getting sick of the Mario/Sonic series. It's good, but always has to be grand and trying to out do the next. Rio was surprisingly fresh and new. Incorporating more Brazilian themes, it's not as traditional as before. Unexpected, but when considering there had been like 4 other games that went with that more classical vibe, this one seems very upbeat. 

That's not to say there isn't some classic music, but there certainly more of updated sound to them. In addition to the more cultural themes, it can get 2010s-y. I'll admit it works well in a few cases, actually, but parts of the music will be easily reveal what decade it came from. Which will could aid the game, actually, until maybe 2026. 


Best Song:  Football

Runner-Up (s): Main theme, Copacabana Beach, Athletics 100m, 100m Freestyle Swim, Rhythmic Gymnastics (From the new world), Dedro, Barra, Road to Rio, BMX, Boxing, (Unused) Windmill Isle

This funky piece really puts it all together: vocals, percussion, horns...it really represents the themes of the game well while also being pretty catchy. 


Worst Song: Rhythmic Gymnastics: Reach For the Stars Ver 1

Runner Up (s): Athletics 4x100m, Athletic Triple Jump, Javelin Throw, Rhythmic Gymnastics: Reach for the Stars ver 2, Pocket Marathon, Equestrian, Table Tennis, Duel Football, Sticks Theme

WHAT THE WISP? At least the second version tries to add to it. The first is just another unnatural love song to Sonic Colors

 

Final Ranking: C


This can be a fun and appealing OST. Very memorable for being Brazilian-inspired. Still, on the Sonic side the remixes are scarce and overall disappointing. Also, while more unique then the titles previous, somehow it just doesn't seem as "Olympics." If not for that, it might be the best Mario/Sonic title yet. It depends on your point of view and tastes. For me personally? A bit too much horn.    

Wednesday, May 26, 2021

Sonic & Sega All Stars Racing OST Review

  

Summary


The first All-Stars Racing title, like with Tennis, reuses music. Although Transformed would remix stage tracks, in this case certain past songs would be chosen (unaltered). As a result there is mostly just menu music.   

I was a bit surprised that the game contained a vocal theme, "So Much More," because I don't think it returned in Transformed, or if it was remixed there weren't any vocals. Pop-ish and fits the spirit of the game I guess.

The DS version included MIDI versions of songs like "Final Fortress" and "Can You Feel the Sunshine?" 


Best Song:  Windy and Ripply (DS)

Runner-Up (s): Menu, Shopping, Mission Menu, Lobby, "So Much More," EGGMAN (DS), Seaside Hill (DS), Final Fortress (DS)

Emerald Coast, Sonic Adventure's first level, is loved by fans, but I've found it exhaustible. However this peppy versions puts a retro Genesis-type of spin on it that makes it fun. 


Worst Song: Awards Ceremony

Runner Up (s): Can You Feel the Sunshine? (DS) 

With all the cheering, it's just not as enjoyable. 

 

Final Ranking: D


  • Even though there wasn't new music for the stages, the music created for the game is pretty cool and energetic. 
  • The DS version may seem limited, but the remixes give fan-favorite modern songs a classic spin. 

Despite a more memorable main theme (and a vocal theme), it winds up inferior compared to the many mixes in Transformed. 

Thursday, April 29, 2021

Sonic Runners App OST Review


Summary


The first Runners game was surprising. It captures a lot of the same type of sound from modern-current games like Unleashed, Lost World, Colors, and others. It has nice piano, guitar, even violins and in total: it was very complex for music from an app. Also, "Theory of Attack" seemed to be some inspiration for TSR...

The sequel I'm not really gonna' count because apparently it mostly just reuses music. 


Best Song: Fly Away

Runner-Up (s): Theory of Attack, End of Summer, Power Ride, Fly Away, Where To Day?, Fiery Passion, Ambition,   

This is quite beautiful, and the Unleashed vibes are welcome. A nice combo of piano and guitar that would easy fit into a more known game. 

I actually prefer Theory of Attack, but that's probably because of TSR. 


Worst Song: Strange Parade

Runner Up (s): Go Quickly!

Only one song sounds like it doesn't belong. This high, vibrant, Color's Starlight Carnival-like song was easily the least engaging. 

 

Final Ranking: B

Admittedly I never expected an App's OST to score so high, but Runner's OST doesn't sound like an App; they did not take any short cuts and it deserves more recognition. 

Monday, April 26, 2021

Sonic Triple Trouble OST Review

 

Summary


After the successful introduction of Knuckles, they had to try and replicate their success on the Game Gear. The game would become known for another factor: Nack the Weasel, or Fang the Sniper. The obscure character first debuted in this game, becoming a side villain of the classic era. Sort of. 


Best Song:  Fang the Sniper

Runner-Up (s): Boss, 2D Special Stage, Final Boss, Meta Junglira Zone

Surprisingly this little bit is intense and I guess it makes a pretty 2-dimensional character (lol) a bit more interesting. 


Worst Song: Sunset Park Zone

Runner Up (s): 3D Special Stage, Great Turquoise Zone, Tidal plant Zone, Robotnik Winter Zone, Ending, Metal Sonic

So, um, is this out of tune or just bad?


Final Ranking: E


Compared with the Genesis alternatives, this is pretty disappointing. Overall it's like going to a carnival where they play odd music through old, broken speakers. Static-y trash, save one or two parts. 

Friday, April 23, 2021

Sonic Jump App Series OST Review



Summary


Some Japan-exclusive Sonic apps were created in the 2000s, and some made it to the states. Most recognized Sonic apps, though, were from the 2010s. The "Sonic Jump" series started with a 2005 java version, then there was a sequel, "Sonic Jump 2." In 2012 "Sonic Jump" was later remade and released to a wider audience. Finally, the last version, "Sonic Jump Fever" was made 2 years later. 

I decided to review these all at once. "Sonic Jump 2" seems to reuse music from the first title. The 2012 title faithfully remixes them but with better instruments and a clearer sound. While Fever remixes the zones yet again, they are now more energetic/electronic/2010s-ish.  

Blue Sky Zone would later be remixed for Sonic Dash


Best Song: Mechanical Zone (2012)

Runner-Up (s): Main Menu (2005), Green Hill (2005), Mechanical Zone (2005), Title (2012), Cosmic Zone (2012), Boss (2012), Fever Mode (2014), Jungle Zone (2014) 

This has fast, fun energy alongside a guitar that gives it some tension. Could easily be in Riders or something, but it is a pretty short.  


Worst Song: Cosmic/Bonus Zone (2005)

Runner Up (s): Green Hill (2014), Mountain Zone (2014)

Sadly the more primitive side to the 2005 one shows pretty easily with this one. 

 

Final Ranking 2005/2008 Version: E

It's kind of like a combo of the Advance series and a less harsh Sonic 4. Pretty nice but simple and held back by the quality. 

Final Ranking 2012 Version: C

A wondrous (musical) remake of the first game. 

Final Ranking 2014 Version: D

Colors' Syndrome Strikes Again! I don't really like their over-zealous, "modernized" versions. They aren't terrible, but don't have the same charm as the 2012 ones.

Tuesday, April 20, 2021

Sonic Jam OST Review


Summary


Almost forgot the music of this Sega Saturn complication game! 

The Gallery song is a remix of the select screen from Sonic 3. 


Best Song: Sonic World

Runner-Up (s): Time Attack

Finally, the origins! This is just beautiful. This cheery tune uses the themes of sea/tropical/nature to create a memorable and peaceful song.   


Worst Song: Game Select

Runner Up (s): Manual

It's okay, but short and the sound effects are strange. 


Final Ranking: E


Not bad but not special. "Sonic World" is for sure a jam to remember. The rest, not so much. 

Sonic R OST Review


Summary


The music of Sonic R is infamous among fans. Either due to the Sonic-nostalgia of "Super Sonic Racing" or the use of "Can You Feel the Sunshine" in Creepypastas. Like with Sonic and the Secret Rings, it may also be due to the amount of vocals/lyrics. 

With a very 90s sound to them, the music features female singing and positive lyrics.  


Best Song: Back in Time

Runner-Up (s): Super Sonic Racing, Work It Out, Options

JUNGLE JOYRIDE?!!! It's not as infamous as the others, but it sounds really nice. First, I like that it was sung in a sort of a retro way. The lyrics don't seem as cheesy, and the upbeat instrumentation also gives it a bit of a wilder sound, like going back to some past. 


Worst Song: Diamond in the Sky

Runner Up (s): You're My Number One, Living in the City

It's not too bad. I actually think this might be a good theme for Rouge or something, pretty classy. But it sounds kinda' too romantic or something for a racing game. And..."feel so HIGH!"


Final Ranking: D


The songs are pretty likeable. Sung beautifully, but could be pretty 90s or cheesy. Neat instrumentation. A lot of the lyrics just seems out of place I guess, yet its hard for Sonic R to be Sonic R with out them.  

Monday, April 19, 2021

Sonic the Hedgehog's Gameworld OST Review


Summary


This Pico game is more of what I was expecting. 8-bit type of sound.  


Best Song: Sonic-Ball

Runner-Up (s): Tree-climb, Egg-switch

It has it's speed. 


Worst Song: Title

Runner Up (s): Toy Drop, Flag, Options, Floors 1-3, Floor 4

Annoying, like most of the music. Lacking Redeeming qualities.  


Final Ranking: E


They try with a lot of these. And they also fail. 

Tails and the Music Maker OST Review



Summary


This Pico game was not so bad. It also seems to put a "game" twist on some classical/known music. 


Best Song: Credits 

Runner-Up (s): Page 1

Gentle and nice. 


Worst Song: Title

Runner Up (s): Page 3

The mix of higher and lower sounds do not work well. 


Final Ranking: E


This is actually really cute, but it's nothing compared to the usual music of this series. Not especially original. 

Friday, April 16, 2021

Mario and Sonic at the Sochi 2014 Winter Olympic Games OST Review


Summary


The music of Mario and Sonic @ the 2014 Winter Olympics had some interesting points. This title embraces more classical music and generally keeps a romanticized vibe, though it has its cool additions to keep it modern and fresh.

This time around I found the main theme fairly boring, as with many of the others. The events were really built up and could be fun. Still, it feels so focused on being an Olympic title it seems to forget its a Mario vs Sonic title. 

The rival themes appear to be reused from previous Olympic games. 

The Sonic music choices are odd. Diamond Dust, Blizzard Peaks, and Cool Edge make sense, but why beach themes like Windy and Ripply and Seaside Hill? 

About half or less are remixed, and the other half is reused either from its original game, Sonic Generations, or Smash.      

The ones remixed are: Sweet Mountain, Splash Hill, Blizzard Peaks, Route 99, Leaf Forest, Neo Green Hill, Speed Highway, Diamond Dust (Genesis), and Flying Battery.   

As much as I hate Splash Hill Zone's music, the version 2 remix is admittedly awesome.


Best Song: Neo Green Hill

Runner-Up (s): Downhill Skiing, All Finger Skating, All Finger Skating Double, Blizzard Peaks, Flying Battery, Diamond Dust, Route 99 

WOW. I knew Sonic Advance music could sound great. This version is a slower, more relaxed, Sonic Unleashed-ish version of the beach level. And it may be a beach one, but it was most impressive. 


Worst Song: Delfino Plaza (Main Street)

Runner Up (s): Melody & Answer (all), Legends Showdown (all), Winter Sports Championship Race (all), Delfino Plaza (Market Street), Splash Hill Ver 1 & 3, Sweet Mountain  

Annoying, overly horny, and whimsical in a bad way. 


Final Ranking: D


Overall this OST meets expectations. Aside from those few remixes, though, it doesn't stand out from any of the other Olympic titles or from Sonic games in general.  

Thursday, April 15, 2021

Sega Superstars Tennis OST Review


Summary


This time the Sega characters have united for one reason: tennis. Makes sense. 

Sadly it seems much of the music is just reused, not remixed. 


Best Song: Climax

Runner-Up (s): --

Well, I hope this was an original piece and not just some Sega song I don't recognize. Lots of energy.


Worst Song: Main Menu

Runner Up (s): --

Sounds kinda' fun, but lame. Kinda' like a generic version of some Olympic-games song. 


Final Ranking: E


It's cool to have Sega music together, because Sega music is cool. But it's mostly just reusing, so...

Wednesday, April 14, 2021

Sonic Gems Collection OST Review

Summary


Another complication game, this title includes more features. In the case of music, it has new remixes for classic and a few modern songs.  


Best Song: 6290 Mix

Runner-Up (s): Sonic Boom D'nB Mix, After 6290 Mix, Are You Brave?, Sonic 3 MegaD Mix, Games, Museum

A mix of the bad futures from the JP Sonic CD OST, this one has energy, effort, and nostalgia. 


Worst Song: Open Your Heart MJZ Mix

Runner Up (s): Can You Feel the Sunshine ACID Mix, Living in the City LTN Mix, Manuals

This seems pretty chill, but it goes no where. There is no climax. It just doesn't do the original justice. 


Final Ranking: C


Really good for a "collection" game, and the remixes defiantly are worth a listen.