Monday, January 28, 2019
TSR: Who Got The Coolest Car?
Team Sonic Racing comes out this year, but most of the cars have already been seen through promotional and released art. Although we don't know all the names (like Tailgator, Vector's) we're ranking these cars based purely on looks because if Sonic is known for anything, it's his "way past cool" vibe.
1 Shadow
Shadow's car is looks awesome. It's better than his past vehicles, and--wow--better than Sonic's. Plus it really matches the "edgehog".
2 Rouge
I really heart how much this matches Rouge.
3 Silver
Futuristic, sleek. Roads? Where we're going we don't need--now wait a minute...
4 Sonic
Sonic's problem is his car looks too similar to previous titles. Honestly, I thought the one in Drift looked cooler. However, it's still pretty cool--just not "way past."
5 Blaze
I guess this is supposed to be a car fit for a princess & elegant, but its front just sorta' strikes me as ugly. Love the cat ears, though, and the colors.
6 Vector
Cool and snappy enough for even the Chaotix's head honcho.
7 Tails
It's seems a bit ugly but points for the retro look I guess? What a nerd.
8 Big
FROGGGYYYY would like this, now wouldn't he? I wouldn't exactly call it cool, but...interesting? Sure.
9 Omega
I've got the power! It's sort of lame, but has a rough look to match it's driver.
10 Chao
Wasn't too thrilled about the Chao in general, here. Why not Cream or Tikal or something? Anyway, this is a throwback to SA2, but no one really cares.
11 Amy
Lame and not as cute as it's predecessors. Makes Amy look like an awkward mom or something.
12 Knuckles
Bland. A stereotypical power-type. Doesn't have much of a connection to Knux; Eggman could drive that thing and no one even would realize.
Friday, January 25, 2019
Sonic 06 is Better Than Colors (Part 1)
I started a list of reasons Sonic 06 is better than Colors. Surprisingly, this ended up being rather lengthy. So, I decided to make this a mini-series of sorts.
In my past posts I've made it obvious that I like Sonic 06 but hate Sonic Colors. I thought I'd prove it this time. Please note this is mostly referencing the Wii version of Colors. The DS ones a bit better. Though I still firmly believe 06 is supreme between the two.
Part 1
Okay, so this one's a bit nit-picky. Colors is space-y, then has planets. 06 is like it's level, Kingdom Valley, and has a menu blue.
Colors is a little hard to navigate, and annoying because instead of having labels it has Eggman narrating every single choice. It's fine the first time playing the game, but soon it sounds like this: "Next Stop--Next Stop-Next--Next Stop, the--Next Stop..." 06 is straight forward, simple. Primitive, but it's not possible to get the location of the cutscenes/theater confused with the two-player mode.
What's more, each planet has a little "map" for Sonic to go through to each level. But it's not a hub world/adventure stage like, for example, Sonic Unleashed, it's a restricted line to follow, much like in a Mario game. Let me write that again. Like a Mario game. The idea of Sonic copying off of that 8-bit plumber (anymore than he already had to back in the 90s) makes me sick.
Sonic 06 only has hub worlds in Story Mode (which admittedly becomes fairly worthless after completing the episode). However, as bad as the loading times are, I'd much rather be able to run around a town, interact with random (limited) people/AI, and pick up sliver coins (or whatever), over being stuck in an atrocious path that looks like it belongs on a handheld.
One of the most infuriating things about Colors is that if you die, some dude says "Gayme. Ovfer." Sonic 06, you die, that's that. I'm okay with a game over screen, after all, it's been plaguing Sonic since 1991. But I'd rather have it with depressed music or silent or Shadow saying "Damn, not here." Not some random, annoying, "Game Over." I'd like to strangle the "Game Over" announcer. Why couldn't Eggman do it or something? Ugh.
Still not convinced? The story will continue in Part 2...
In my past posts I've made it obvious that I like Sonic 06 but hate Sonic Colors. I thought I'd prove it this time. Please note this is mostly referencing the Wii version of Colors. The DS ones a bit better. Though I still firmly believe 06 is supreme between the two.
Part 1
The Main Screen/menu/Level Navigation/GAME OVER
Okay, so this one's a bit nit-picky. Colors is space-y, then has planets. 06 is like it's level, Kingdom Valley, and has a menu blue.
What's more, each planet has a little "map" for Sonic to go through to each level. But it's not a hub world/adventure stage like, for example, Sonic Unleashed, it's a restricted line to follow, much like in a Mario game. Let me write that again. Like a Mario game. The idea of Sonic copying off of that 8-bit plumber (anymore than he already had to back in the 90s) makes me sick.
Sonic 06 only has hub worlds in Story Mode (which admittedly becomes fairly worthless after completing the episode). However, as bad as the loading times are, I'd much rather be able to run around a town, interact with random (limited) people/AI, and pick up sliver coins (or whatever), over being stuck in an atrocious path that looks like it belongs on a handheld.
Can I be your apprentice? |
One of the most infuriating things about Colors is that if you die, some dude says "Gayme. Ovfer." Sonic 06, you die, that's that. I'm okay with a game over screen, after all, it's been plaguing Sonic since 1991. But I'd rather have it with depressed music or silent or Shadow saying "Damn, not here." Not some random, annoying, "Game Over." I'd like to strangle the "Game Over" announcer. Why couldn't Eggman do it or something? Ugh.
Still not convinced? The story will continue in Part 2...
Tuesday, January 1, 2019
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